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	<title>Interactive Distractions &#187; Inferno</title>
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	<description>so many games... so little time...</description>
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	<itunes:summary>so many games... so little time...</itunes:summary>
	<itunes:author>Interactive Distractions</itunes:author>
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	<itunes:subtitle>so many games... so little time...</itunes:subtitle>
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		<title>Roundtable with Visceral Games on Dante&#8217;s Inferno</title>
		<link>http://interactivedistractions.com/1350/roundtable-with-visceral-games-on-dantes-inferno/</link>
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		<pubDate>Thu, 04 Feb 2010 16:09:08 +0000</pubDate>
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		<category><![CDATA[Dante]]></category>
		<category><![CDATA[Dante's]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Inferno]]></category>
		<category><![CDATA[Jonathan]]></category>
		<category><![CDATA[Knight]]></category>
		<category><![CDATA[visceral]]></category>

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		<description><![CDATA[Recently we were able to take part in a round table with Visceral Games Jonathan Knight, creative director for their upcoming game Dante&#8217;s Inferno. Throughout the round table ourselves as well as a few other media outlets were able to ask questions and pick the brain of the man behind the game, asking everything from why [...]]]></description>
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